cocos.euclid module
euclid graphics maths module
Documentation and tests are included in the file “euclid.txt”, or online
at http://code.google.com/p/pyeuclid
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class Circle(center, radius)
Bases: cocos.euclid.Geometry, cocos.euclid.Slotted
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connect(other)
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copy()
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intersect(other)
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c
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r
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class Geometry
Bases: object
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connect(other)
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distance(other)
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intersect(other)
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class Line2(*args)
Bases: cocos.euclid.Geometry, cocos.euclid.Slotted
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connect(other)
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copy()
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intersect(other)
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p
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p1
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p2
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v
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class Line3(*args)
Bases: cocos.euclid.Slotted
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connect(other)
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copy()
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intersect(other)
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p
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p1
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p2
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v
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class LineSegment2(*args)
Bases: cocos.euclid.Line2
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magnitude_squared()
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length
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class LineSegment3(*args)
Bases: cocos.euclid.Line3
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magnitude_squared()
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length
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class Matrix3
Bases: cocos.euclid.Slotted
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copy()
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determinant()
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identity()
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inverse()
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classmethod new_identity()
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classmethod new_rotate(angle)
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classmethod new_scale(x, y)
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classmethod new_translate(x, y)
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rotate(angle)
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scale(x, y)
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translate(x, y)
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a
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b
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c
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e
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f
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g
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i
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j
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k
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class Matrix4
Bases: cocos.euclid.Slotted
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copy()
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determinant()
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identity()
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inverse()
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classmethod new(*values)
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classmethod new_identity()
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classmethod new_look_at(eye, at, up)
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classmethod new_perspective(fov_y, aspect, near, far)
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classmethod new_rotate_axis(angle, axis)
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classmethod new_rotate_euler(heading, attitude, bank)
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classmethod new_rotate_triple_axis(x, y, z)
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classmethod new_rotatex(angle)
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classmethod new_rotatey(angle)
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classmethod new_rotatez(angle)
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classmethod new_scale(x, y, z)
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classmethod new_translate(x, y, z)
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rotate_axis(angle, axis)
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rotate_euler(heading, attitude, bank)
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rotate_triple_axis(x, y, z)
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rotatex(angle)
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rotatey(angle)
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rotatez(angle)
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scale(x, y, z)
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transform(other)
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translate(x, y, z)
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transpose()
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transposed()
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a
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b
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c
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d
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e
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f
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g
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h
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i
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j
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k
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l
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m
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n
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o
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p
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class Plane(*args)
Bases: cocos.euclid.Slotted
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connect(other)
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copy()
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intersect(other)
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k
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n
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class Point2(x=0, y=0)
Bases: cocos.euclid.Vector2, cocos.euclid.Geometry
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connect(other)
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intersect(other)
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class Point3(x=0, y=0, z=0)
Bases: cocos.euclid.Vector3, cocos.euclid.Geometry
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connect(other)
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intersect(other)
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class Quaternion(w=1, x=0, y=0, z=0)
Bases: cocos.euclid.Slotted
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conjugated()
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copy()
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get_angle_axis()
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get_euler()
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get_matrix()
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identity()
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magnitude()
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magnitude_squared()
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classmethod new_identity()
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classmethod new_interpolate(q1, q2, t)
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classmethod new_rotate_axis(angle, axis)
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classmethod new_rotate_euler(heading, attitude, bank)
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classmethod new_rotate_matrix(m)
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normalize()
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normalized()
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rotate_axis(angle, axis)
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rotate_euler(heading, attitude, bank)
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rotate_matrix(m)
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w
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x
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y
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z
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class Ray2(*args)
Bases: cocos.euclid.Line2
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class Ray3(*args)
Bases: cocos.euclid.Line3
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class Slotted
Bases: object
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class Sphere(center, radius)
Bases: cocos.euclid.Slotted
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connect(other)
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copy()
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intersect(other)
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c
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r
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class Vector2(x=0, y=0)
Bases: cocos.euclid.Slotted
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angle(other)
Return the angle to the vector other
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copy()
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cross()
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dot(other)
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magnitude()
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magnitude_squared()
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normalize()
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normalized()
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project(other)
Return one vector projected on the vector other
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reflect(normal)
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x
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xy
(x, y)
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y
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yx
(y, x)
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class Vector3(x=0, y=0, z=0)
Bases: cocos.euclid.Slotted
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angle(other)
Return the angle to the vector other
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copy()
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cross(other)
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dot(other)
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magnitude()
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magnitude_squared()
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normalize()
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normalized()
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project(other)
Return one vector projected on the vector other
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reflect(normal)
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rotate_around(axis, theta)
Return the vector rotated around axis through angle theta. Right hand rule applies
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x
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xy
(x, y)
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xyz
(x, y, z)
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xz
(x, z)
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xzy
(x, z, y)
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y
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yx
(y, x)
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yxz
(y, x, z)
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yz
(y, z)
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yzx
(y, z, x)
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z
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zx
(z, x)
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zxy
(z, x, y)
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zy
(z, y)
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zyx
(z, y, x)