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object --+ | Habilidad --+ | RebotarComoPelota --+ | ColisionableComoPelota
Le indica al actor que colisione como una pelota, pero que no rebote.
>>> un_actor = pilas.actores.Aceituna() >>> un_actor.aprender(pilas.habilidades.ColisionableComoPelota)
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Inherited from Inherited from |
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Inherited from |
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x.__init__(...) initializes x; see help(type(x)) for signature
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